Passionate programmer, Machine Learning Engineer, Data Scientist, and Sole Proprietor of B-Games. Building fun, innovative games and software — from game jams, shipped projects, and beyond.
01 — About
Our mission is to create fun and innovative games that inspire people across the world. We put passion into programming, developing games and software that bring imagination to life.
B-Games is a sole proprietorship founded by Brent Maxwell Goldstein. Projects and game jams are viewable on GitHub and Itch.io.
I created B-Games in September 2019 during my junior year of high school and have been building ever since. I'm a machine learning engineer and data scientist with a strong foundation in algorithms, data structures, and software engineering.
At ADP I work as an Associate ML Engineer and Data Scientist, where I've shipped products, created ML deployment pipelines, developed dashboards, and made internal tooling used by hundreds of engineers. Before that I interned at Warner Bros. Games Central Game Technology working on automated unit testing and frameworks. I've also worked for Amplifier Game Invest as a gameplay programmer and game designer, and I've competed in numerous game jams through the RPI Game Jam Club.
Some things I've worked on recently: cutting Onboarding onto the ADP AI Agent Platform, RAG retrieval latency, migrating 300+ models into Unity Catalog, building ADP's AI Playground dashboard, and leading the team that delivered ADP's first secure RAG system with PII scanning and full session history.
02 — Work
A selection of games and software built through game jams, personal projects, and professional work. View the full catalogue on Itch.io and GitHub.
Multiple shipped games built under time constraints with the RPI Game Jam Club — creativity and execution under pressure.
View on Itch.ioExplore code repos spanning game engines, tools, and experiments. From Godot to Unreal Engine 4.
View on GitHubDashboards, Model Registration Pipelines, Leading and Guiding Teams Across Multiple Platforms
View LinkedInContributed to Central Game Technology — building automated testing pipelines with Gauntlet and C++ unit testing frameworks.
View LinkedIn